Situational Crowdsourcing

Situational Crowdsourcing considers challenges in designing, building, and testing technologies to use crowdsourcing and crowdsourced data to improve specific situations and routines through new forms of interaction.


RALEs help students and professionals to overcome knowledge gaps that prevent them from developing high quality software products by making it possible for students to learn from real-world, professional examples.

On-the-go Crowdsourcing

On-the-Go Crowdsourcing studies the design of interactions, algorithms and architectures that conveniently leverage people’s existing mobility and routines for crowdsourcing and self-sourcing.

Breaking Boundaries

Breaking Boundaries focuses on exploring novel interactions and connecting people in unusual and unexpected ways. This is our incubator.


Crowdfunding is fundamentally changing the way innovation happens – especially among novices who lack the necessary networks, equity, and track records to acquire critical resources for developing ideas. This project explores how the crowdfunding community supports novices to build tools to increase participation.

Cobi: Community-based Scheduling

Cobi is a crowd computing system that engages an entire academic community in planning a large-scale conference. Cobi elicits community members’ preferences and constraints, and provides a scheduling tool empowering organizers to take informed actions toward improving the schedule.